Spent a while earlier trying to see how close I could get to making something look like a traditional animation cel, so I picked an old illustration of mine to redraw. General idea is to see if I could make something fit within a modern digital animation workflow. I ended up using a program called Rebelle since it has a very advanced & realistic painting engine to perform the inking & flats using its acrylic brushes, and then did some post filtering in Krita (noise + chromatic aberration + VHS-style color bleeding)
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