Good, I realized cursors weren’t vectorized when using the cursor shake feature
Shaking my mouse “Haha this is so cool, look at it get bigger!” Continues shaking until the cursor takes up a quarter of my screen “Dear God what have I done.”
Sounds like you used the system as advertised. If anything I’m disappointed you didn’t go bigger.
I have, never fix this. It’s a fidget spinner built in…
It’s not a bug.
For a while for me it took over from drawing rectangles on the desktop.
“Every time I shake my mouse the curser gets bigger” sounds like a BeamNG drive youtube video.
The Breeze one seems to scale smoothly. I noticed because I switched to a different one, but then noticed how it got super pixelated, which made me switch back.
in the article it says they did a temporary workaround for the breeze cursor. (shipping 100mb worth of cursor sizes)
Man that’s certainly a strategy…
They said the workaround was shipping the large cursors in a separate, compressed image format. To avoid specifically that.
ah oopsie, i cant read. (sorry)
I didn’t know I need to know anything about SVG cursors.