I don’t get all the bad buzz around that game. I managed to get a constant 45 - 55 fps at 100k population.
Dr. Michel Pfeifferpepper, Director of the quantum supercomputer of CERN.
That’s not even stable 60 fps on a quantum supercomputer…
That’s single threaded though isn’t it. Maybe an infinite number of that thread but it’s still technically only one thread.
Like most people I don’t really know what a quantum computer is
It’s a computer that you have to turn off and on again but at the same time.
Not gonna lie, if you gave me all the features of a modern city builder with 16-bit era graphics, I’d love it.
I say not true 16 bit graphics, but rather Stardew Valley style pixel art.
And maybe add combat. And more choices for what to farm. You know what, just make Stardew Valley 2.
On that note, I’m very exited for Haunted Choclatier
Performance aside it just wasn’t ready for release anyway. There are major bugs in its simulation in the economy where stuff like your cargo ports don’t function and commercial isn’t actually using your production products and are just faking it. The performance issues are made worse by them not implementing proper LOD when you zoom out so that everything still has way too much detail in it’s models that you don’t need.
I love the game but it needed like 6 months more development and testing before it should have even seen the light of day as an early access game at least.
But then they wouldn’t be able to meet their DLC schedule!
In all seriousness, the bombardment of DLC for CS1 has turned me off to the idea of owning CS2, especially since they’ve already made it clear they’re going to sell the rest of the game to everyone in chunks.
I can’t wait for mods so that traffic can be “fixed” in that it feels too easy. I absolutely loved the puzzle aspect of fixing traffic in CS1, minus the dumb behavior with lanes. Right now it seems too easy to deal with traffic, and this is with my dumb city design. I intentionally made some bad intersections just to see what would happen, and while there is some traffic sometimes, it doesn’t feel like it’s enough. Perhaps a mod to disable vehicle despawning since it does happen still.
Shout out to this post for reminding me about Pocket City 2 releasing for mobile. It’s a really solid mobile city builder like sc2k! And it’s $5 so it’s not filled with ads and micro transactions. I forgot it released and I hadn’t checked it out yet.
Reticulating. Splines.
The performance has been pretty shocking at launch even with the latest patch. What’s even more shocking has been the super bad takes from the steam forum commentators such as:
- skylines 1 also launched poorly, it’s fine
- at 100k sims in skylines 1 you only used to get 30 FPS max so why are you complaining
- just drop your settings to low for everything it’s fine (and also it looks like shit)
- I’ve had no issues on MY computer, it’s perfectly smooth (it’s running at 15-25FPS)
- get better hardware (it runs poorly at 100k with a 13900k + 4090, upgrade to what, a supercomputer?)
I get that people invested want to bootlick their favorite company, but pushing out games that are clearly not finished isn’t great
lol, but also I love sc2k so much 😓
…isn’t that Micropolis, the rebuild of the original Sim City?
It’s SimCity 2000, and it’s making me wonder how fast African Swallow speed would be on a modern computer - I believe that speed was basically progressing time as quickly as the computer could and it was pretty fast even on the 166(?) MHz processor of the Mac I played it on as a kid.
On lowest possible settings? I have it more like in memory.
Sim City 3000 was so damn good.
Best jazzy soundtrack, sharing the throne with Grim Fandango
Modern era Civ 3 was pretty awesome too though
I got a question for you. What kind of graphics hardware are you using?
Ryzen 7700x and a 5600xt. I get about 25 fps after the new patch on low to medium. I’ve put in about 20 hours so far. It has the makings of being a great city builder/management game. It feels more like the Sim City of old rather than a sequel to Cities Skylines 1. The road tools are a amazing compared to CS1. The management aspects are waaaaayyyyyyyy better then the first game. It’s a solid foundation gameplay wise. It just needs a shit load of work to bring it up to par performance wise.