Just a day after Unity announced it would be laying off 1,800 employees as part of an ongoing “company reset”, it’s bei…

  • GlitzyArmrest@lemmy.world
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    11 months ago

    They haven’t released that information yet. We won’t know until the layoffs are complete.

    Your “guess” is incorrect because you have no idea how any of this works, and no idea who is being let go. You also clearly don’t use Twitch very much, so how could you possibly know the features that need to be maintained, deployed, fixed, and managed?

    You have not provided examples except for your own company and Valve, which is in a different industry. None of those work as a comparison.

    I hate greedy corporations like Twitch, and am not defending them. I’m simply trying to tell you why you’re wrong, and you just keep parroting the same incorrect assumptions back. Why do you want Twitch to lay off even more people? It seems like you might be the one defending them, since this is a thread about layoffs after all. Layoffs that they shouldn’t be doing because ultimately the execs were the ones that fucked up if they overhired, and they’re also the ones that want more money for themselves. Layoffs = bigger exec bonuses.

    • sugar_in_your_tea@sh.itjust.works
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      11 months ago

      Your “guess” is incorrect because you have no idea how any of this works, and no idea who is being let go.

      Yes, hence the discussion. I was hoping someone involved in the industry would provide some relevant information. I provided my perspective using numbers available to me.

      You have not provided examples except for your own company and Valve, which is in a different industry.

      It’s honestly hard to find information for something directly relevant. In another comment to you, I also posted links to Peacock, which I think is pretty close since they do live and static streaming, but they also do a fair amount of original content (that’s why I hesitated to link Netflix, Disney, etc). A lot of comparable companies have a lot of irrelevant roles for the discussion at hand.

      My intent in providing Valve was to link something where the primary business was content delivery, with a similar number of users, and that people here are also generally familiar with. Yes, it’s not directly comparable, but it’s the best I came up with in the couple minutes I thought about it. I probably should’ve linked Peacock instead, but again, it’s a different business (mostly static videos with some live content). Kick.com is even closer, but I couldn’t find readily available information (and they’re new, so not an established brand like Twitch).

      I’m simply trying to tell you why you’re wrong

      All I’ve heard is, “you don’t understand the business,” not actual details explaining what that business looks like and why my expectations are so out of whack.

      Why do you want Twitch to lay off even more people?

      Again, I never said that. I merely said, “I think Twitch can be run with X, given data A, B, and C.” That doesn’t mean I think Twitch should be size X, it merely means that’s what the data I have available shows. I’m absolutely open to getting new information to get a better idea of what that looks like.