- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
$700, and the side by sides look barely different, from my perspective. The chat seemed to have the same opinion.
$700, and the side by sides look barely different, from my perspective. The chat seemed to have the same opinion.
Most of the replies about ps5 pro is complaining about the price. Your point is, PC is somehow a better choice while the video card alone cost this much or more.
So no, I don’t think consoles will disappear, more likely streaming will improve to the point of being a real alternative and that will take over the people buying consoles. In fact it could be an alternative to PC as well, for non-competitive gaming.
The sales decline is because console companies don’t provide good enough reason to upgrade, and the market is saturated, not because people moving to Pc. Here I am rocking my xbox one pro still with no desire to upgrade.
That’s just not true. You can make an entire PC for the price of the PS5 Pro. You can get a GPU that is a bit more powerful than a PS5 Pro GPU for ~$300. People normally spend more on PCs though because of the longevity it provides and you can use it for a lot more than just games. Just looking at Steam data, there’s a yearly increase of MAUs (their concurrent count just peaked 3 days ago at 37.6M) where Playstation has plateaued.
Time will tell, but I think consoles will fade away, either through lack of appeal or turning into stream boxes as you say. Thanks for the conversation!
To top it off, what matters at the end of the day js this - people generally don’t care about graphics anymore!
Even if you end up with graphics that are worse than a console, you still have:
PS5 Pro makes absolutely no sense to me.
If a PC GPU is only slightly better than a console counterpart, typically its games will run slightly worse - since it loses the benefit of devs spending time optimizing for that profile.
You can adjust settings on PC, so you can trade off some useless post processing and other settings to push the frame rates way higher than console games, which are generally 60fps (or 120fps in some cases, if you run “performance mode”).