• bstix@feddit.dk
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    2 hours ago

    The music doesn’t have to be completely synthesized… Most early computers would simply reuse the audio snippets as “samples”, and program the pitch and timing in a “tracker”

    Listening to the Flappy Birds music, which I admit that I did, then all of the music could be done in a tracker, even if it might not have been originally. It’s a bit of a lost art form, but there are several kilobytes to save!

    Personally, I have been considering making a HTML5 game, including the sunvox DLL, to make it really easy to put tiny yet advanced music files into a cross platform browsable game. Haven’t gotten around to it though…