nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agoGabe Newell says no-one in the industry thought Steam would work as a distribution platform—'I'm not talking about 1 or 2 people, I mean like 99%'www.pcgamer.comexternal-linkmessage-square95fedilinkarrow-up1434arrow-down112cross-posted to: [email protected][email protected]
arrow-up1422arrow-down1external-linkGabe Newell says no-one in the industry thought Steam would work as a distribution platform—'I'm not talking about 1 or 2 people, I mean like 99%'www.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 1 month agomessage-square95fedilinkcross-posted to: [email protected][email protected]
minus-squaresep@lemmy.worldlinkfedilinkEnglisharrow-up2arrow-down1·1 month agoSteam pioneered always on drm? Do you have a source? I thougt that was ubisoft and maxis primarily. That developers use steam services to implement their always on drm is something else. But it is the developers that have to click that checkbox.
minus-squareBlue_Morpho@lemmy.worldlinkfedilinkEnglisharrow-up1·1 month agoUbisoft? They didn’t start their online DRM UB Play until 2009. That’s 5 years after Steam. Neither did Maxis. I never played Sims or SimCity 3000 but Google says as late as 2013, Sims 4 didn’t have online DRM for single player mode.
Steam pioneered always on drm? Do you have a source? I thougt that was ubisoft and maxis primarily. That developers use steam services to implement their always on drm is something else. But it is the developers that have to click that checkbox.
Ubisoft? They didn’t start their online DRM UB Play until 2009. That’s 5 years after Steam.
Neither did Maxis. I never played Sims or SimCity 3000 but Google says as late as 2013, Sims 4 didn’t have online DRM for single player mode.