nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agoMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comexternal-linkmessage-square28fedilinkarrow-up155arrow-down16
arrow-up149arrow-down1external-linkMarvel Rivals dev on why Rivals succeeded and Concord failed - "it didn't bring any unique value"www.videogamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 2 days agomessage-square28fedilink
minus-squarejordanlund@lemmy.worldlinkfedilinkEnglisharrow-up4·1 day agoI saw the trailer and was interested and when I found out it was card based went “Nope!” I just see all card games like this:
I saw the trailer and was interested and when I found out it was card based went “Nope!”
I just see all card games like this: