Starfield is just a mess. I think Todd assumed he could ride the Skyrim goodwill into the sunset with his subsequent games because he’s consistently failed to deliver since then. I love the jank of a good Bethesda game because at its heart you have a true rpg that lets you roam and complete quests how you see fit. Starfield removed the roaming and the exploration and left some very mediocre storytelling and quests in its wake. Without that magic you’re just left with increasingly awful jank that can’t be ignored.
Thank god for Xbox game pass, I was only out about 15 dollars and was able to try the game without committing 70 dollars.
I disagree that Starfield doesn’t let you explore like the other Bethesda games, it’s more like if you took the map of FO4, took 10% of each section and spread it across 10+ different planets. All of the content is still there…it’s just disconnected and feels barren because if you turn away from the pretty sections they made, there’s nothing around it. I don’t mind the storytelling, but the most of the quests are rough. If these quests were in any other game, the game would be considered generic and forgotten in a week. Also, the space combat is junk. I don’t know what good space combat looks like, but this isn’t it. It’s not rewarding, and I dread any time I encounter it.
I love the ship building aspect, but then I never truly get to use it. Feels like a waste. Also when you finally find a planet with life and do a survey, all of the buildings you go into on the way are buildings you’ve already seen and cleared. Enemies in the same spots. Items in the same spots. I love exploring in games and here its like… okay I guess ill just mine the same three rocks while I run 800m to a location that never seems to pay off. Sure would be nice if I could fly my dope ship over the horizon instead
Starfield removed the roaming and the exploration and left some very mediocre storytelling and quests in its wake.
There are some great sidequests in Starfield. I started the game by just playing side quests and completely ignoring the main ones and it was awesome.
I loved the Ryujin questline because I had a sneak-build and it was nice to just not be seen and wreak havoc. The one about the 200 year old starship and the AI ship were also pretty good.
But then I did the Sarah romance questline which was written like a fanfiction by a twelve year old…and continued doing the main quests which were just like Skyrim in space. Starborn…Dragonborn…ugh.
The first 40 hours were a solid 8/10 for me. Once I started doing the main quests, it dropped to 3/10.
And the loading screens are just annoying after a while.
Same. I’d have been very disappointed if I paid full price, at £7.99 I don’t feel hard done by. It’s a decent game but Bethesda should be capable of so much better considering the time & money spent on the game.
Starfield is just a mess. I think Todd assumed he could ride the Skyrim goodwill into the sunset with his subsequent games because he’s consistently failed to deliver since then. I love the jank of a good Bethesda game because at its heart you have a true rpg that lets you roam and complete quests how you see fit. Starfield removed the roaming and the exploration and left some very mediocre storytelling and quests in its wake. Without that magic you’re just left with increasingly awful jank that can’t be ignored.
Thank god for Xbox game pass, I was only out about 15 dollars and was able to try the game without committing 70 dollars.
I disagree that Starfield doesn’t let you explore like the other Bethesda games, it’s more like if you took the map of FO4, took 10% of each section and spread it across 10+ different planets. All of the content is still there…it’s just disconnected and feels barren because if you turn away from the pretty sections they made, there’s nothing around it. I don’t mind the storytelling, but the most of the quests are rough. If these quests were in any other game, the game would be considered generic and forgotten in a week. Also, the space combat is junk. I don’t know what good space combat looks like, but this isn’t it. It’s not rewarding, and I dread any time I encounter it.
I love the ship building aspect, but then I never truly get to use it. Feels like a waste. Also when you finally find a planet with life and do a survey, all of the buildings you go into on the way are buildings you’ve already seen and cleared. Enemies in the same spots. Items in the same spots. I love exploring in games and here its like… okay I guess ill just mine the same three rocks while I run 800m to a location that never seems to pay off. Sure would be nice if I could fly my dope ship over the horizon instead
There are some great sidequests in Starfield. I started the game by just playing side quests and completely ignoring the main ones and it was awesome. I loved the Ryujin questline because I had a sneak-build and it was nice to just not be seen and wreak havoc. The one about the 200 year old starship and the AI ship were also pretty good.
But then I did the Sarah romance questline which was written like a fanfiction by a twelve year old…and continued doing the main quests which were just like Skyrim in space. Starborn…Dragonborn…ugh.
The first 40 hours were a solid 8/10 for me. Once I started doing the main quests, it dropped to 3/10. And the loading screens are just annoying after a while.
Same. I’d have been very disappointed if I paid full price, at £7.99 I don’t feel hard done by. It’s a decent game but Bethesda should be capable of so much better considering the time & money spent on the game.