The format of these posts is simple: let’s discuss a specific game or series!

Let’s discuss the Assassin’s Creed series. What is your favorite game in the series? What do you like about it? What doesn’t work for you? Feel free to share anything that comes up and react to other comments. Let’s get the conversation going!

If you have any recommendations for games or series for the next post(s), please feel free to DM me or add it in a comment here (no guarantees of course).

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  • knokelmaat@beehaw.orgOP
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    4 days ago

    It’s hard to discuss such a massive series. It feels as if everything has been said about it and people have largely gotten tired of the formula, but hear me out.

    I actually never played any of them, I recently started playing the first one (from 2007) on my Steam Deck and I am actually loving it. It’s such a simple, straightforward game, with a basic but engaging story and honestly gorgeous visuals for the time. The mechanics are delightfully limited, in a sense that it really helps me to turn of my brain and just enjoy myself. I really like the world and how dense it is: all objectives are reasonably close and movement is quick and agile. A real gem for the Steam Deck!

    I most certainly will get the sequel trilogy, as that one seems to be loved by a lot of people.

    • Thavron@lemmy.ca
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      4 days ago

      I have vivid memories of the first one and Brotherhood. Brotherhood had an excellent multiplayer mode.

      • DesolateMood@lemm.ee
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        4 days ago

        Oh man I wish I’d been old enough to appreciate old assassin’s creed multiplayer before it died. I remember seeing my brother play it but I was like 10 at the time and more interested in cod lmao

      • Berttheduck@lemmy.ml
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        4 days ago

        Hell yeah it did. I spent 10 minutes sat on a bench not doing anything and it was some of the tensest and best gameplay I’ve had in a multiplayer game.

    • DdCno1@beehaw.org
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      4 days ago

      Chances are, AC2 might absolutely blow your socks off if you’re that much into the first game. It’s a massive step up in nearly every way - except that it went for a softer, more painterly look instead of the sharper, more realistic art style of the first game. The story picks up very nicely too and at least at that point, I was still fully invested in both the Desmond and Enzio part of the narration and how cleverly they were interwoven. There is a tiny bit of bloat, it’s not as focused as AC1, but from the perspective of someone who played the first game not too long after its release, this is highly subjective, since that title almost felt like a proof of concept at times that could have done so much more with its game world than it actually did - and AC2 showed that Ubisoft definitely listened to this kind of very frequently shared feedback back then.

      I love the old warning on the Steam store page for AC1, by the way:

      Requires a dual core processor or better. Please check system requirements before purchasing.

      Those were the days. This was one of the first games I tried on my new gaming PC in 2008 (after the most powerful PC I had regular access to was a machine from 2001, with some 2003 parts) and it was definitely a title that showed off the power of this extremely cheap, yet capable system, just like Crysis and COD4. In a way, this series in particular was a dream come true, since I’ve always been hunting for games that allowed me to truly immerse myself in a 3D recreation of the past. Much earlier, I had gotten a glimpse of that with the basic 3D-rendered scenes of historic buildings in Encarta and the unfortunately very limited (even though I hyped this up to no end before playing it) Pompei: The Legend of Vesuvius (2000), but AC1 far surpassed every earlier attempt at digitally reconstructing historic places.

      One can criticize the more modern AC games for a great many things, but one thing they are getting right is that they are putting more of an emphasis on the educational side of things: Origins, Odyssey and Valhalla all come with separate and increasingly fleshed-out educational modes (also available as standalone titles) that remove all normal game mechanics except for traversal and instead offer bite-sized excursions into the world, explaining a little bit of the history, while also explaining some of the decisions the developers had to make during production.

    • pyrflie@lemm.ee
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      3 days ago

      AC1 is actually kinda genius. It’s just a hot mess. Outside of Unity it has the best parkour mechanics but it’s controls are kinda wonky and has no guardrails. Plus the final fight in front of Richard is the best 1v1 combat in the whole series.