The RT in a lot of those games is broken if DLSS is not turned on. Many games’ implementation of RT is fundamentally broken in terms of providing a glitch free experience.
The fact that you have to say you’ve never seen a RT implementation that doesn’t require DLSS perfectly encapsulates the fact that RT is not ready to be required in games.
The RT in a lot of those games is broken if DLSS is not turned on. Many games’ implementation of RT is fundamentally broken in terms of providing a glitch free experience.
I’ve never seen a game where RT doesn’t work without DLSS. Do you have examples?
The fact that you have to say you’ve never seen a RT implementation that doesn’t require DLSS perfectly encapsulates the fact that RT is not ready to be required in games.