• Thyrian@ttrpg.network
      link
      fedilink
      arrow-up
      1
      ·
      edit-2
      8 months ago

      Well, of course it depends on the type of game and context, it just sounds a bit like an uninteresting tool, to just have a just invincible NPCs. I think special weaknesses make every NPC more interesting. Give the NPC a weakness (eg. Superman hs cryptonite or Lord Voldemord has Horcruxes).

      • ProfessorOwl_PhD [any]@hexbear.net
        link
        fedilink
        English
        arrow-up
        1
        ·
        8 months ago

        OP said it was invincible, not that it didn’t have a special weakness - you’re assuming extra context that wasn’t mentioned, when, as you say, the type of game, in game context, and additional conditions like a special weakness can make it entirely appropriate to have an invincible NPC.