deleted by creator
1 generation that was a dogshit excuse for a CPU when it was released a decade ago.
The PS5 SoC is genuinely a solid piece of tech. The performance is reasonable and the hardware features (primarily the hardware compression/decompression to accelerate data loading) actually matter.
The time between games doesn’t matter when the hardware is night and day.
deleted by creator
Age is completely irrelevant. The purpose of a remaster is and always has been to take advantage of newer hardware. The difference in hardware, in and of itself, justifies a remaster. There is a huge difference mechanically in the gameplay between Zero Dawn and Forbidden West. I haven’t played the PS5 version of the Last of Us, but I’m assuming it’s the same.
The games were held back significantly by the hardware, and because they’re done with modern tooling, they can be done a lot more easily than older games, allowing them to pass the savings on by giving you a cheap upgrade if you own it. They’re nothing projects, and aren’t holding back other projects.
deleted by creator
What was wrong with “that Daniel Craig abomination”? That game was awesome and an incredibly good recreation of the original.
deleted by creator
No, it was a James Bond movie and a James Bond game. Craig was the current Bond. You’re confusing business decisions with whether or not the game was good. It was. It wasn’t an abomination.
deleted by creator
Brosnan was an actor. He was paid to play a character. James Bond is a character. He has been played by many different actors. It’s not like they just took the old GoldenEye and slapped Craig’s face on it. You’re being ridiculous. It was a great game.
Like Alex said, it starts to make sense if they bring it to PC, but they should call it a director’s cut, not a remaster.
It’s not a director’s cut, though. Words have meanings. A remaster reuses assets but may contain reexported versions of assets at higher quality than the original. A director’s cut is using the same assets, at the same settings, but with editorial changes or unused pieces reinserted. They’re not the same thing.
A director’s cut is using the same assets, at the same settings […]
I don’t think that’s how Sony has been using the term lately.
That’s irrelevant. Words have meanings. Just because they’re using the wrong words doesn’t excuse that it’s wrong.
If they are porting a game and while they do so they:
- Add features
- Clean up some assets and/or target resolution, frame rate, etc. as appropriate for the new platform.
#1 Would qualify it as a DC, but according to OP, #2 would disqualify it.
deleted by creator
Really, I’d just like to play and own Last of Us Part 2 on Steam…
The upcoming remaster will definitely come to PC, but we’re still waiting for the Steam page.
A remaster of a modern game probably just involves creating (or even just generating) some higher res art assets and some minor new features (like support for adaptive triggers). It’s not like they’re shutting down production of a Parappa the Rappa game for this.
Do we ever need any remaster? Most are entirely unnecessary. Bloodborne though…
Nope. But Sony, please, Bloodborne 60fps
Well I haven’t played those games and I probably would if they remaster them. I didn’t have a PS4 so I’m kinda the target audience.
Keep in mind that a remaster is not comparable to creating a new game or even a remake like RE4. This is low-effort and high-yield, so expect to see more of it.
I see this all the time on Lenny but it’s so pervasive it’s annoying now (“this” meaning people whining about things they’re not the target of). You’re 100% right. These are easier ways for studios to make back money via a newer target audience. They’re not meant for people who have already played the games. Not every product is for everyone and companies will definitely try to squeeze every dollar out of work already done that they can.
Nope. They’re not even that old. I haven’t even gotten to playing TLOU2 yet and it feels like that just came out last year to me.
Why not make a new IP instead of remakes? I think mostly because it is easier to do a remake and doesn’t cost as much.
These are remasters. It’s not anything like the effort of making a new game, you can do both.
No, we don’t. Where the fuck is Drakenguard, Destroy All Monsters, Monster Rancher, A New Spyro IP, Gauntlet?
I know these are all different studios (excep Spyro). But there are countless great IPs left in the dust right now.
There’s been SOME activity in MR in the last couple years…
MR1&2DX is a remaster of the first 2 games with some QoL improvements, on Switch, Steam, iOS, released in 2021
Ultra Kaiju Monster Rancher is a crossover, though only on Switch, released in 2022
LINE:Monster Farm is a JP only mobile gacha game released in 2023, but some folks hope it will come to the west… it has some amazing artwork.There’s also hope for MR3&4 “DX” release but those weren’t very financially successful originally, so it’s probably unlikely they’ll be rereleased, but everyone’s huffin’ that hopium.