• umbrella@lemmy.ml
      link
      fedilink
      arrow-up
      16
      ·
      edit-2
      1 year ago

      it is when you are consistently below 1%

      thats like almost twice as much and millions of users in absolute numbers

    • Joker@discuss.tchncs.de
      link
      fedilink
      arrow-up
      12
      ·
      1 year ago

      I don’t think it’s necessarily about beating Windows. What is significant is that Linux use is slowly growing to a point where it shouldn’t be ignored. Those of us firmly in the Linux camp benefit from that and it makes it easier for newcomers to kick the tires.

      Frankly, I don’t care whether people use Windows or not. Not my business, not my problem. Use what works. I’m just happy my own shit works, whether it’s 2% or 80% market share. Linux gaming has been a breeze lately - easier than I remember Windows being - and it’s awesome. We are in a really good place and I hope it keeps getting better.

      • Nemoder@lemmy.ml
        link
        fedilink
        arrow-up
        3
        ·
        1 year ago

        Which is why it’s so awesome that most of Steam Deck is actually fairly open, or at least as open as running steam on desktop Linux anyway.

          • ampersandrew@kbin.social
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            GamingOnLinux does a good job of tracking the data separated to just the English language, which shows how much effect China has on the survey as well as a decent approximation of the rest of the audience’s Linux usage, which is closer to 4% these days, post-Steam-Deck.

              • ampersandrew@kbin.social
                link
                fedilink
                arrow-up
                1
                ·
                1 year ago

                They’re good outliers to cut out from a sample set. If you want to use the survey as a developer to determine what your audience looks like, how much merit is there in factoring in a player base that mostly only plays Dota 2 and PUBG for major patches or something? And don’t forget that the other way to look at that sample set is that for every Steam Deck customer out in the wild, you can double it to find how many Linux users there are, which is a number in the millions.

    • MiddledAgedGuy@beehaw.org
      link
      fedilink
      arrow-up
      2
      ·
      edit-2
      1 year ago

      I think we’ll continue to see an uptick. Speaking specifically of Linux it’ll probably be mostly from the steam deck, but I believe we’ll see an increase in PC gaming as well. As Linux game support and ease of use increases, and Windows becomes increasingly user hostile. I’m not talking about a mass exodus or anything. Most people don’t know, won’t care, or dislike Linux. But maybe we can tack several more percentage points on there in the next few years.

      • Molecular0079@lemmy.world
        link
        fedilink
        English
        arrow-up
        1
        ·
        1 year ago

        Yeah, their gaming strategy is laughably hilarious: forcing a new graphics API on developers, going through the trouble of copying Proton into their Game Porting Toolkit, but then not allowing devs to actually ship games with it, etc.