I’m playing a necro bone spear/corpse explo build that’s perfectly suitable in like 95% of cases during my playtime in WT2. Mother’s Judgment was the only problematic boss fight I’ve had so far and a few tries/learning her patterns sorted that out. The Brol fight leaves you with near-zero breathing room to get your shit together and launch a proper assault.
Is it just me, or is this battle near impossible with a controller? I read a write-up of the fight and he supposedly only calls in a new wave of trash mobs every 25% of his health bar, but at around 50% while I’m scrabbling to raise summons and regen mana by consuming corpses and spamming Bone Shards when possible, he keeps calling in mobs and melting my summons.
I’ve had him down as low as about 10%, but I’ve never been able to beat him on WT2 on the Steam Deck.
Also, wtf happened with controller targeting between Immortal and D4? I felt like they got it pretty much right in Immortal (the ability to choose a direction to fire a skill in) and completely ruined controller targeting in D4 (having to cycle through mobs when there are 25 on the screen is just painful and the furthest thing from fluid or fun).
EDIT (copied from a response I made in this thread): I should add I think sometimes, there’s just an insane disparity between WT1 and WT2. I melted him with almost ZERO effort after switching to WT1. It wasn’t even a challenge. Easiest boss fight I’ve ever done and that’s disappointing. He wasn’t spamming mob waves in WT1 so aggressively and I had more breathing room than I would ever need.
I played through with a rogue on wt2 and was able to get him first time. Was using a controller as well. I also can pick the direction my attacks go with my left thumb stick and I never use the targeting system. Maybe there’s some weirdness going on with your controls since you’re on a steam deck?
So the way I have it configured is I have auto-targeting enabled in the options as this lets me avoid having to click R3 to initially target a mob. I rarely use the targeting feature explicitly, but it’s helped on a number of occasions as a sort of crutch. I may just shut that off and try to go without targeting at all since that’s primarily how I’ve actually been playing (I’ll move away from the fight and let my minions pick up the slack while I reposition and then point myself where i want to attack; auto-targeting mostly picks up what I’m after).
The controls on the Deck are being recognized as a standard gamepad to my knowledge, so that shouldn’t be the issue, but I suppose you never know.
Oh I gotcha - I actually turned that auto targeting off because I found it conflicted with manual aiming. Maybe give that a shot!
Will do! Definitely gave me something to think about and try, so thanks!