Everyone can agree on VLC being the best video player, right? Game developers can agree on it too, since it is a great utility for playing multimedia in games, and/or have a video player included. However, disaster struck; Unity has now banned VLC from the Unity Store, seemingly due to it being under the LGPL license which is a “Violation of section 5.10.4 of the Provider agreement.” This is a contridiction however. According to Martin Finkel in the linked article, “Unity itself, both the Editor and the runtime (which means your shipped game) is already using LGPL dependencies! Unity is built on libraries such as Lame, libiconv, libwebsockets and websockify.js (at least).” Unity is swiftly coming to it’s demise.

Edit: link to Videolan Blog Post: https://mfkl.github.io/2024/01/10/unity-double-oss-standards.html

  • alienangel@sffa.community
    link
    fedilink
    English
    arrow-up
    42
    ·
    10 months ago

    Any reason not to expect all the others to get reported now? If Unity wants to tear themselves down, might as well speed it up.

    • body_by_make@lemmy.dbzer0.com
      link
      fedilink
      English
      arrow-up
      18
      ·
      10 months ago

      According to the article, unity is literally built on software that uses this licensing, so it’s weird that they’d start going against it now. Their runtime literally includes it