Assuming our simulation is not designed to auto-scale (and our Admins don’t know how to download more RAM), what kind of side effects could we see in the world if the underlying system hosting our simulation began running out of resources?
Assuming our simulation is not designed to auto-scale (and our Admins don’t know how to download more RAM), what kind of side effects could we see in the world if the underlying system hosting our simulation began running out of resources?
Limitations of hardware resources show up as “Natural Limits”, like the speed of light, in the simulation. The amount of RAM consumed translates to the Hubble Bubble, or the greatest distance light could have traveled since the beginning of our universe, and moreso to the amount of matter and energy contained within it, which is a constant. Energy and matter cannot be created or destroyed, only changed forms allowed, so a set amount from the beginning.