nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 months agoStarfield's lead quest designer had 'absolutely no time' and had to hit the 'panic button' so the game would have a satisfying final questwww.pcgamer.comexternal-linkmessage-square28fedilinkarrow-up1143arrow-down16cross-posted to: [email protected][email protected]
arrow-up1137arrow-down1external-linkStarfield's lead quest designer had 'absolutely no time' and had to hit the 'panic button' so the game would have a satisfying final questwww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 9 months agomessage-square28fedilinkcross-posted to: [email protected][email protected]
minus-squareZozano@lemy.lolcakelinkfedilinkEnglisharrow-up2·9 months agoModders don’t want to touch it. What have they got to work with?
Modders don’t want to touch it. What have they got to work with?