- cross-posted to:
- [email protected]
- cross-posted to:
- [email protected]
After 5 years in development and heavily pushing Unreal Engine 5 technologies, Immortals of Aveum was met with a whopping 751 player peak. For reference, Forspoken was considered a flop but still had over 12,000 players peak total. This may be the biggest flop of the year.
@[email protected] come up with 10 names for a generic cheap micro transaction ridden game on the App Store, in the vein of Clash of Clans, Clash Royale, Royal Revolt, etc.
Epic empire rumble sounds kinda cool though
Sounds like a late 90s early 00s low budget RTS with live action cutscenes that youre pretty sure we’re filmed in slme Finnish dudes backyard.