Because linux doesn’t have deprecated opengl, doesn’t run their own proprietary api for gpu instead of implementing vulkan and last but not least because linux does still have support for 32bit application.
Although macOS holds a high market share, it holds a smaller percentage of Steam users than Linux right now. Essentially, there’s more people on Linux known to buy games than on Mac (at least on Steam).
You can’t build a gaming mac. Or a mac at all. Apple does seem to have better gaming support than Linux does though. The majority of my steam library has macOS support. Only a couple support Linux.
MacOS holds a nearly 30% market share and few game developers give a shit about publishing their games on Mac. Why would Linux be any different?
Apple is notorios about being anti-gaming, yet many games support it while not supporting linux. Don’t know the actual stats though.
If you throw proton and wine into the mix, Linux is almost as good as Windows in game support
Because linux doesn’t have deprecated opengl, doesn’t run their own proprietary api for gpu instead of implementing vulkan and last but not least because linux does still have support for 32bit application.
Are you including iPhones in this market share?
Although macOS holds a high market share, it holds a smaller percentage of Steam users than Linux right now. Essentially, there’s more people on Linux known to buy games than on Mac (at least on Steam).
Gamers only seem to think that the only reason people have a computer is to game.
You can’t build a gaming mac. Or a mac at all. Apple does seem to have better gaming support than Linux does though. The majority of my steam library has macOS support. Only a couple support Linux.
30%? Wtf is the source