nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · edit-25 months agoMark Cerny: When making consoles, we're not trying to build low-cost PCs. From arcades to architect, the development legend discusses his 42-year career, PS5 surprises and the job of building games cowww.gamesindustry.bizexternal-linkmessage-square7fedilinkarrow-up141arrow-down11cross-posted to: [email protected]
arrow-up140arrow-down1external-linkMark Cerny: When making consoles, we're not trying to build low-cost PCs. From arcades to architect, the development legend discusses his 42-year career, PS5 surprises and the job of building games cowww.gamesindustry.biznanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · edit-25 months agomessage-square7fedilinkcross-posted to: [email protected]
minus-squareotp@sh.itjust.workslinkfedilinkEnglisharrow-up2·5 months agoOTOH, as long as they exist, physical games can be resold…and physical games are pretty rare on PC
OTOH, as long as they exist, physical games can be resold…and physical games are pretty rare on PC