• Max-P@lemmy.max-p.me
    link
    fedilink
    arrow-up
    18
    ·
    7 months ago

    And the emulators aren’t even particularly good compared to what the community has been cooking, especially the new N64 recompiler that runs the games with interpolation at 240Hz 4K HDR graphics with raytracing in proper 16:9. Meanwhile Nintendo didn’t even get the fog right on launch.

    • samus12345@lemmy.world
      link
      fedilink
      English
      arrow-up
      4
      arrow-down
      1
      ·
      7 months ago

      Other than not being able to remap buttons, their emulators on Switch are actually pretty good (except for the N64 one, as you said).

    • rhandyrhoads@lemmy.world
      link
      fedilink
      arrow-up
      2
      ·
      7 months ago

      Just out of curiosity regarding the emulator features, why? The assets for N64 games can’t possibly be suitable for that sort of fidelity and I’m sure that all those extra frames are just generated along with the entire ray tracing functionality.

      • Max-P@lemmy.max-p.me
        link
        fedilink
        arrow-up
        2
        ·
        7 months ago

        It does away with the emulation entirely, that’s the crazy part. It’s basically a PC port but most of it is generated. Those features have been injected directly into the game itself. It renders at that resolution, no upscaling. It’s still low res textures but the anti aliasing and overall sharpness of it all works out well. The animations are interpolated in-game, no fancy frame predictions or anything.

        It would play absolutely fantastic at 720p on the Switch.