Kind of sad but at the same time I don’t think I would trust Bethesda of today especially to properly remake it anyways.

  • kbin_space_program@kbin.run
    link
    fedilink
    arrow-up
    5
    ·
    10 days ago

    They screwed up before with automated map generation, and admitted as much.

    For Oblivion, they admitted that the Aelyid ruins were mostly computer generated, as well as a lot of the map. Which is why the ruins in particular were so forgettable.

    • brucethemoose@lemmy.world
      link
      fedilink
      arrow-up
      3
      ·
      edit-2
      10 days ago

      Cyrodil and The Shivering Isles were a blast though. Even playing BG3, with how amazing and stupendously huge it is, I didn’t feel that same sense of open scale wandering about (which is why I find their approach in SF so baffling)