chris@fedia.io to Gaming@kbin.social · 1 year agoPeter Molyneux teases new project with idea that's "never been seen in a game" beforewww.eurogamer.netexternal-linkmessage-square16fedilinkarrow-up11arrow-down10file-textcross-posted to: [email protected][email protected][email protected]
arrow-up11arrow-down1external-linkPeter Molyneux teases new project with idea that's "never been seen in a game" beforewww.eurogamer.netchris@fedia.io to Gaming@kbin.social · 1 year agomessage-square16fedilinkfile-textcross-posted to: [email protected][email protected][email protected]
Legendary game developer - and game development tease - Peter Molyneux has discussed his next project, and talked up it…
minus-squareJustAManOnAToilet@lemmy.worldlinkfedilinkarrow-up2·1 year agoI remember his excitement over his revolutionary idea “you don’t have any control over the dog in this one” - which was just worse in every way.
minus-squareMxM111@kbin.sociallinkfedilinkarrow-up1·1 year agoThere is somewhat similar game, where you do not have direct control of your units at all. And it is RTS. It’s name is Majesty. And especially the first game is absolutely fantastic!
minus-squarePhrodo_00@kbin.sociallinkfedilinkarrow-up1·1 year agoI mean, there’s also dwarf fortress with a little bit more scope and behavior complexity
minus-squareMxM111@kbin.sociallinkfedilinkarrow-up1·1 year agoTo think about - nearly any city builder.
I remember his excitement over his revolutionary idea “you don’t have any control over the dog in this one” - which was just worse in every way.
There is somewhat similar game, where you do not have direct control of your units at all. And it is RTS. It’s name is Majesty. And especially the first game is absolutely fantastic!
I mean, there’s also dwarf fortress with a little bit more scope and behavior complexity
To think about - nearly any city builder.