Not really. PS4 pro doesn’t have exclusive games, game boy color had a lot.
If anything, DSi and new 3DS would be closer and muddy a bit what can be considered a separate console or an upgrade.
Though DSi exclusives were mostly because of online delivery and camera use, not better hardware.
n3DS had a few exclusives requiring the extra power but not a lot (Xenoblade, the Binding of Isaac, SNES virtual console…). Mostly it ran a few select games a bit better.
IMO the GBC isn’t really a full successor to the original game boy. Even though there were exclusives the actual system is more or less just an overclock/spec bump from the original game boy. Nothing about the system (architecture, input layout, developer experience, etc.) fundamentally changed Edit: aside from the PPU being able to handle colors on the screen.
On the other hand, the GBA is a different generation because it has a completely different architecture and development process. In order to maintain backwards compatibility, Nintendo basically just stuffed the original GB/GBC internals into the GBA alongside the GBA hardware, and it will just decide which CPU to use depending on the cartridge it has loaded.
Not really. PS4 pro doesn’t have exclusive games, game boy color had a lot.
If anything, DSi and new 3DS would be closer and muddy a bit what can be considered a separate console or an upgrade.
Though DSi exclusives were mostly because of online delivery and camera use, not better hardware.
n3DS had a few exclusives requiring the extra power but not a lot (Xenoblade, the Binding of Isaac, SNES virtual console…). Mostly it ran a few select games a bit better.
IMO the GBC isn’t really a full successor to the original game boy. Even though there were exclusives the actual system is more or less just an overclock/spec bump from the original game boy. Nothing about the system (architecture, input layout, developer experience, etc.) fundamentally changed Edit: aside from the PPU being able to handle colors on the screen.
On the other hand, the GBA is a different generation because it has a completely different architecture and development process. In order to maintain backwards compatibility, Nintendo basically just stuffed the original GB/GBC internals into the GBA alongside the GBA hardware, and it will just decide which CPU to use depending on the cartridge it has loaded.