Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora’s Mask into a native port with many new features and enhancements.
Zelda 64: Recompiled is a project that uses N64: Recompiled to statically recompile Majora’s Mask into a native port with many new features and enhancements.
Yeah this is a good analogy, except it comes from tooling that would allow any n64 game to be converted with some work.
Like an openmw generator for any Bethesda game.