Chinese board game Go has become a popular testing ground for AI because of its simple rules — two players and two colors of stones — and the profound complexity that the simple rules lead to. For…
There’s no magic barrier between internalized and externalized cognition.
I think it’s increasingly clear that cognition is networking, and no matter how you are constructed, it’s both internal and external, and that in a sense, the objects aren’t the important thing (the relationships are).
Like, maybe there aren’t shortcuts. If you want perfect GO play you may very well have to pay the full inductive price. And even then, congrats, but GO still exists.
It’s interesting to see how Chess has continued to be relevant, hell, possibly even more popular than its ever been, due to increased accessibility, alternative formats, and embracing the performance aspects of the game.
I appreciate this perspective, especially
I think it’s increasingly clear that cognition is networking, and no matter how you are constructed, it’s both internal and external, and that in a sense, the objects aren’t the important thing (the relationships are).
Like, maybe there aren’t shortcuts. If you want perfect GO play you may very well have to pay the full inductive price. And even then, congrats, but GO still exists.
It’s interesting to see how Chess has continued to be relevant, hell, possibly even more popular than its ever been, due to increased accessibility, alternative formats, and embracing the performance aspects of the game.