nanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 个月前Why Doom 3 is still an important and misunderstood gamewww.pcgamer.comexternal-linkmessage-square13fedilinkarrow-up166arrow-down13cross-posted to: [email protected]
arrow-up163arrow-down1external-linkWhy Doom 3 is still an important and misunderstood gamewww.pcgamer.comnanoUFO@sh.itjust.worksM to Games@sh.itjust.worksEnglish · 5 个月前message-square13fedilinkcross-posted to: [email protected]
minus-squareBjörn Tantau@swg-empire.delinkfedilinkEnglisharrow-up1·5 个月前Bumpmapping has been available for a very long time. The spinning donut demo that came with my Voodoo 2 card had it.
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up2·5 个月前That card launched the same year as Trespasser. That said, apparently the technique was one of those comically early 1970s innovations, introduced by James Blinn himself. Shows what I know.
minus-squareBjörn Tantau@swg-empire.delinkfedilinkEnglisharrow-up1·5 个月前Dang, in my mind Trespasser was this ultra new game with revolutionary but flawed controls.
minus-squaremindbleach@sh.itjust.workslinkfedilinkEnglisharrow-up1·5 个月前Its reach exceeded its grasp. It’s waggly single-armed grasp.
Bumpmapping has been available for a very long time. The spinning donut demo that came with my Voodoo 2 card had it.
That card launched the same year as Trespasser.
That said, apparently the technique was one of those comically early 1970s innovations, introduced by James Blinn himself. Shows what I know.
Dang, in my mind Trespasser was this ultra new game with revolutionary but flawed controls.
Its reach exceeded its grasp. It’s waggly single-armed grasp.