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Cake day: June 24th, 2023

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  • While everyone else is giving a totally correct answer of “do what you want and what seems fun”, for sake of completion I’ll give an alternative. If you’re looking for an optimal choice with respect to character power, there’s one specific point of the game where multiclassing is not recommended: exactly at level 5. At level 5, each class gets a substantial power boost. Martial classes get extra attack and casters get access to third level spells. Generally, these jumps in power are greater than whatever you’re getting from adding an additional class. Likewise, multiclassing at level 4 delays a feat/ability score increase, but this is a bit more manageable.

    That said, this is pretty min-max-y. Yeah, being at Cleric 3 / Druid 2 would be weaker than level 5 in either class alone, it won’t be non-functional. You’ll still be able to play fine even if your build is slightly suboptimal. Even on tactician, as long as everyone in your party isn’t crazy multiclasses, you’ll be fine as the party can cover for any shortcomings on your behalf.

    Lastly, you can always respect. At level 3 and want to dabble but still want to be built optimally at 5 or 4? Go for it, and then visit Withers when you level up for a quick respec. Bottom line, play how you want, experiment! You might temporarily miss out on a power jump, but it’s not crippling and you can always readjust if you feel underpowered


  • I disagree with your last point. Yeah, you convince him to not blow himself up, but for my Tav it amounted to “we’ll find another way where you don’t die.” He does get pretty power hungry, but a few persuasion checks and he realizes he was backsliding and agrees with you to cut that shit out. He decides to get the crown for Mystra without seeking its power and she agrees to heal him.

    There’s redemption there, you just have to push him.




  • We’re not there just yet, but Brandon Sanderson’s Cosmere books will be blending magic and tech as they go on. He keeps promising to deliver FTL travel using the magic systems he’s embedded in his worlds.

    Without getting spoilery, the Cosmere is a shared universe for the majority of his book series and novellas. Each series deals with a magic system that was “splintered” in a way from a main source of divine power. While each series or novel is pretty well self contained, they more you read the more you notice overlaps between the series; it’s possible for powerful and talented beings to travel between worlds in the Cosmere without going through space.

    Each of his main series has tech developments and time jumps built in where we see tech developing more and more. In one series, he has three or four eras planned, with the first and second eras already published. The first era is your typical dark fantasy setting, and by the time of the second era “magi-tech” (or “fabrial” tech might be a better in universe term) has developed to be about old west levels. The next era is supposed to be at a 1980s tech level, and I think the last era will be future tech.

    There have also been indicators that beings that are aware of more than one planet in the Cosmere being concerned about tech level and the rate of technological progress occuring in a given world. There might be a conflict brewing in which a magi-technological arms race matters, so each series is getting a healthy injection of tech development.

    All that is to say, don’t pick up a book set in the Cosmere today and expect robots and spaceships. But the current work is all clearly laying the foundations for such. Might take a few more years to really get there, but Brandon is nothing if not a prolific author.