The initial shock of Universes Beyond is well behind us at this point.
No, it isn’t.
I’ve been playing Magic off and on since the mid-'90s, though some of the “off” periods have been pretty long.
I used to help run Pauper events on MTGO, before Pauper became an officially sanctioned format.
Check out this Magic-related web site I made: https://housedraft.games/
The initial shock of Universes Beyond is well behind us at this point.
No, it isn’t.
I could complain about this, or explain why I don’t want it, but what good would it do? The fact that they’re making this announcement means it’s already too late to stop it.
“Creatures you control get +10/+10”
I hope this one is called “Bag of Colossus Hammers”.
Artifact Creature – Phyrexian Construct
Let’s assume this is a reprint. Here are the possibilities. What’s your vote?
I haven’t heard that Snow or Poison are going to be in this set, so that rules out some things. I think Zenith Chronicler is likely because it plays well in Commander. Personally I’m rooting for one of my pet cards, Phyrexian Walker. It’s probably a dark horse but I think as zero-cost creatures go it’s one of the fairest.
It crossed that threshold for me a while ago. “Diluted” is the right word. If somebody asked me to describe Magic to them now, I don’t know what I would say.
Arena could really be better about handling large numbers of triggers and/or tokens. There’s no reason why creating 250 tokens needs to be substantially more work than creating 2, and I suspect that the reason why it is is because there’s a lot of redundant stuff – animation, sound effects – that it could be skipping, but isn’t.
For example, you could imagine bracket one has cards that easily can go in any deck, like Swords to Plowshares , Grave Titan , and Cultivate , …
Swords to Plowshares, which is currently banned from Historic and will probably never be printed into Standard again, is in the lowest power bracket? Am I misunderstanding the purpose of these brackets?
I know one-for-one removal isn’t as good in Commander as it is in two-player formats, but even so. Adding Swords or Grave Titan would noticeably raise the power level of every Commander deck I’ve ever built. Apparently my decks are in bracket zero.
I’m sympathetic to this complaint, but COVID-19 is what took me away from paper Magic. I was out of the game for three years and I’m only back now because of Arena.
I agree with most of this.
Regarding the speed/balance issues – I really just want to play Magic with a much, much lower power level than anything that is currently supported, but WotC has been pushing the power level for so long that I don’t even know if we can get back there. I would be open to playing something like Standard Pauper or Standard Artisan, but even that is probably way beyond where I really want to be. I want to turn the clock back 15 or 20 years to when 2R got you a Goblin Chariot instead of a Screaming Nemesis.
Regarding the Arena interface – I turned off voice lines and background music, changed my graphics settings to Low, and set my default pet to none, all within about a month of starting Arena. And then after a while I just started leaving my headphones off anyway. I put up with emotes for over a year, but broke down and disabled them within the past month or so. It’s been an improvement. I feel bad that I might be missing the occasional sincere “Nice” or “Thinking”, but not as bad as I used to feel about getting a premature “Good game” or a “Your Go” during a complex turn. I would love a setting to disable non-essential animations. Sleeves, pets, ripple effects in the background. I play Arena despite those things, not because of them. And the card highlighting! I realize it actually provides information but I’d still shut it off in a second.
As for sitting through combos… Arena really needs more sophisticated skipping controls. MTGO has had “Pass until end of turn” and “Pass until next turn” for two decades.
I would like to see Sol Ring banned, partly because it’s an obviously overpowered card and partly because it reduces space in your deck. Your options are to accept that the real deck construction rules are “Sol Ring plus 98 cards”, or to accept that you’re voluntarily building an underpowered deck, neither of which are satisfactory IMO.
That said, I think it’s interesting that their logic for not banning Sol Ring echoes the reason why I thought Gush shouldn’t have been banned from Pauper: it’s “the iconic card of the format”, and telling people that they’ll get to play it is a good advertisement for the format.
This is probably one of those cases where most players were already doing it this way anyhow, because they weren’t aware of the actual rule (which I’d have to say is not intuitive).