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Joined 1 year ago
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Cake day: June 11th, 2023

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  • I think you’re right in that it’s better to be subtle.

    The thing about audiences is that they span the gamut, so a little bit of in-your-face is likely seen as warranted for that spectrum of the audience, and a little bit of subtle for observant viewers casts a wider net.

    Although I find Doctor Who to be among the least subtle in whatever it tries to do in the genre so, anything over the top kind of feels like it fits in the show as long as they intersperse the season with less obvious commentary as well. My partner only complained that everyone was running around and screaming the whole time 😂

    Let’s just hope nobody interprets using proper pronouns as leading to a nuclear apocalypse 🫣






  • Myst IV was made by Ubisoft Montreal. They had some heavy hitters on the team, Mary De Marle is an excellent writer and went on to do amazing things! Jack Wall, the composer that did Myst iii became a very productive video game composter.

    URU wasn’t a side project, it was cyan’s big bet that nearly tanked the company. They had other side projects like a third party QA and testing department that kept them afloat. URU got cancelled before launching properly.

    Myst V wasn’t meant to exist. After losing so much money on URU, Ubisoft pressured Cyan to put their unused assets from URU into a game that would sell. So they slapped it together with the Myst name that was more recognizable. The game plays and feels just like you’d expect.

    Obduction was their big comeback and return to form. Myst-like game without the baggage of the old franchise.


  • Oh my god. I played those when they came out, except the newest one.

    They were good for its time for the people who loved Myst games and then sought any adventure games that remotely resembled point-and-click adventures. We played really cool but definite imitators like Schism Mysterious Journey, The Longest Journey, Atlantis games, and The Journeyman Project.

    Then came a developer called Microids with another pre-rendered point and click: “Amerzone”, everyone played that.

    Once we got used to low-budget point and clickery it was only natural that when Microids came out with Syberia we all played it and loved it in the vacuum of adventure games back then. I wouldn’t recommend it to anyone blindly as they were a product of its time.

    I still have to play the newest Syberia and Longest Journey, for nostalgia’s sake only.




  • Ok now I want to know where people live, if they have AC, what temperature their bedrooms are and how it effects their night water habits.

    I’ve never tried keeping water by my bed at night, and chugging if I wake up in the middle of it now I’m night bottle curious 🤔

    Like, will I feel magically hydrated and limber in the morning? Just another thing that I add to my routine to make me feel great in the morning?

    I’ll update if I piss the bed.




  • Tbh this isn’t a bad take. The books revolutionised science fiction writing and it deserves credit for that but that was 1942. They haven’t aged well. But nuclear powered everything is funny to read about from today’s perspective. I loved that the show actually mentioned nuclear powered ashtray as an Easter egg.

    Asimov forgot to even acknowledge women existed until much later. So the show is less gender swap and more actually including women at all 😅