I agree with this. It’s the artists, not necessarily the “style” itself. Basically the fundamentals of visual language are what’s hard to master, just like writing beautiful poetry requires mastery of a written/spoken language. Artists that have spent the time and put enough thought and practice into creating their own unique voice will be difficult to replicate.
Some modern artists I can think off of the top of my head:
- Piotr Jabłoński’s art for the Dishonored series
- Laurel Austin and Wei Wang’s art that created the modern Blizzard look.
- Disney Studios’ Nine Old Men.
- Craig Mullins the “grandfather” of digital painting.
- Traditional painters like Arthur Gain, Richard Schmid, Ruo Li, Mark Boedges, and on and on.
I worked there during this time, and this pretty much confirms what everyone feared when the merger was announced. Part of me wants to read this book, but I know it will make me really mad.
Just a little anecdote, we had a meeting shortly after where Frank Pierce told us that major changes would basically happen over Morhaime’s dead body. So when he left (and Pierce also) it was clear that it was over.