Brandoff, the Offbrand Gandalf.

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Joined 1 year ago
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Cake day: July 3rd, 2023

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  • Electric Bastionland has been the RPG I most want to run ever since I bought it years ago.

    After watching a surreal Acid Western (which started out deceptively straightforward and veered endearingly off the rails by the final act), I’m itching to run In The Light of the Setting Sun: Bonanza Edition. But I’m at the end of my current FIST: Ultra Edition campaign and don’t want to rush anything. :D



  • Tricube Tales. It’s the easiest game I’ve run, and strikes a perfect balance between rules lite narrative shenanigans and a traditional roleplaying game. Uses an easy to manage 1-3 pool of d6s, and all the GM has to do is pick a Trait (Agile/Brawny/Crafty) and assign a difficulty to the challenge (most of the time it’s 5). Character creation is pretty freeform, with PCs getting Fate aspect-style Perks and Quirks. You can run just about anything in Tricube Tales. It’s a real joy.

    I’m also big into FIST ULTRA Edition, a game about paranormal mercenaries set during the cold war. Inspired by Metal Gear Solid and Doom Patrol, FIST is based on World of Dungeons, so it’s a 2d6 system, sort of like PbtA with only a “defy danger” move. The heart and soul of the game are the 200+ Traits, which are a sort of combination half-class, feat, starting gear, and attribute score adjustment. When you make your mercenary, you get to pick two Traits, and the ensuing combination is always fun.