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Cake day: July 21st, 2023

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  • Honestly, latency/performance stuff. As in: how do VST synths ensure that they’ll synthesize in time to keep up with the audio buffer, depending on user hardware. I’m asking because I’ve seen/heard countless VST synths fail at this and sound like a clicky mess, and I feel like if I understood how it’s handled in code it would make more sense to me.










  • Mastering engineer here. Remastered means that the audio has been modified to fit a different sonic aesthetic.

    In general this means made louder, clearer and perhaps bassier, to make it sound “as good” as contemporary albums, as well as optimising it for contemporary consumer sound systems (which nowadays range from 5.1 kits with huge subwoofers, to a mono smartphone speaker).

    It’s also an excuse to sell the same album again.

    I’m not currently able to listen to the examples you’ve given, but I do believe it to be sometimes detrimental to change the aesthetic of a song and “take it out of it’s era”, because a cleaner or brighter mix might make it lose a lot of its charm.

    It’s also worth noting that nowadays, the quality of remasters can vary a lot due to more (potentially less experienced) people using music-making software to create and upload their own.

    Hope that helped!