TheVillageGuy@rimworld.galleryOPMtoRimWorldPorn@rimworld.gallery•Bnmbnmbnm 1100 colonists · 15tps · death on explode · constant event cycle
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6 days agoI like to play this every now and then, just to see how it performs. Since 1.5 raids can emerge from the water, which is a weak spot in this colony. My new no water raids mod has knocked that on the head. Oh yeah it’s explode on death facepalm
Yep. Didn’t realize until I’d already posted on r/rwp so can’t edit it anymore