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  • Vorpal@lemmyrs.orgtoRust Programming@lemmy.mlDid you try Mold?
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    11 months ago

    Debug builds link in <.4 seconds.

    With such a small program I expected fixed costs to dominate. Not surprising there is no or almost no difference. You really have to go to cases where linking takes 10s of seconds to see scaling difference, even between ld.bfd and ld.gold.

    I did those sort of measurements for my work at the time (a few years ago, before mold was a thing). I have not had the cause or opportunity to measure lld or mold however. Maybe it isn’t faster than lld (certainly it seems so for small projects), but I don’t think these result say anything useful about larger programs.

    The best option is not to take the word of others (myself included) however, but measure on your own application and see which is the best option in your case.

    If you however do want to measure linking something big, look at something like Chromium. That isn’t rust code though. Not sure what a suitably large rust project would be.


  • Vorpal@lemmyrs.orgtoRust Programming@lemmy.mlDid you try Mold?
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    11 months ago
    1. With a total build time of less than 2 minutes, my guess is that link time is fairly small. At work we have a c++ project that takes around 40 minutes to build. Only in the incremental case does link time dominate (upwards of 10 seconds with gold, haven’t tried lld or mold).

    2. My understanding is that mold supposedly has more scalable data structures and algorithms (better complexity). Thus for small links there likely will be little difference. So you need to measure it on your actual use case to see if it makes a difference.

    3. mold supposedly can take more advantage of multi core. How many cores did you run on? Again this will likely not show for small links, since there is also overhead in splitting work across threads.