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Joined 5 months ago
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Cake day: January 18th, 2024

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  • I own and have played the Gameboy remakes a few times. I would say going 1-2-3 shows the progression of game mechanic development really well - each feels like a refinement of the previous with some fresh new ideas added in. Additionally, though it’s a fairly loose tie , the story across the 3 of them is related. That being said, though, I believe 2 is pretty widely considered to be the worst game in the entire franchise, so… Your mileage may vary. It is admittedly the one I’ve played least, and I probably haven’t picked it up in the better part of 2 decades, so it’s a bit vague for me anymore.



  • Last weekend I just needed something simple for a while, so I finally started an Animal Crossing island on my switch lite. My wife and I have put a bunch of time into crafting an island on our original switch, so it’s been fun to start so over. I forgot just how slow moving the game is, though. 😛 My plan for the island is to keep it standard fantasy themed - my house will be a wizard tower on a hill, amidst a dense forest. There will also be a “secret” fruit forest that you have to quest for. All the houses and buildings will be located in a single, village-like area with some farms


  • Silver Dragonborn Ancients Barbarian - I wanted to try a tanky build again, after not liking my attempt with paladin. He was Con primary, Str secondary, using a Warhammer and shield, and I was excited to see how the path of the ancients intersected with things like shield Master or sentinel. He was from a tribe of remnant Dragonborn after Abeir split back off. His tribe used to rely on shamans that communicated with their ancestors, but the last one had passed in his grandfather before he was identified as a new shaman. His sister died in a horrible accident, and his communication with her spirit was how he was identified. No one in the tribe knew how to help with his gift, so he went out into the world, accompanied by the spirit of his sister, to see what he could learn. His rage manifested as an icy white cloud rolling over him and falling to the ground, slowly revealing the spirits that accompanied him. I planned for him to notice and get to know more and more of his ancestors’ spirits as he got more powerful - including his grandfather, a taciturn half-dragon, and a happy-go-lucky silver dragon. Unfortunately, I had to bow out of the campaign just as we hit level 3, so I never got to experience any of it. ☹️


  • I have lots, but the top of the list is probably Cairn - doubly so now that the Cairn 2e Kickstarter is out. It seems like the perfect mix of light mechanics and shenanigans.

    Like many others, I haven’t played because my group is in the middle of a multi-year D&D campaign. That, however, got put on a deadline, as our second child will be along later this year, so who knows what the future holds?












  • While it never got much past the concept phase, I think it would be fun to play a circle of stars druid as a magical girl. I was thinking this ancient elven man who learned a bit of the druidic magics of his people, but was always more fascinated with the stars. One day he connected with a group of gnomes who invented a flying machine that could take them to the moon, and immediately signed up for the trip. When he got there, he discovered a moon goddess that had been trapped there. They hit it off famously, he offered to help free her, and she turned him into a knight of sorts, giving him the transformation ability. When he transforms, he turns into this young, bubbly, vivacious eleven woman with crazy armor and the standard anime oversized weapon that is based on which form he transformed into. She still has all the same memories, ideas and goals, but with a completely different personality. It would be pretty entertaining.