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@[email protected] is describing basic world building. There is a reason that the Federation, Bajor and Kardassia are structured the way they are in Star Trek.
It’s an RPG - bad writing is immersion breaking. New Vegas is acclaimed specifically because its social entities - NCR, Legion and especially the Brotherhood of Steel - match the world they exist in. Events progress realistically and match the logic of the world they exist in.
Yes the Brotherhood of Steel would have died out and obviously lose a war against the NCR. The most iconic, marketable faction died and would have been absent, aside from relics, from future Fallout games because because the tides of History are recognized.
Bethesda literally sends the Brotherhood of Steel back in time just so they could shove them into the marketing for Fallout 76. Beth’s work as of late is shit, throwing shit at a wall and basing their worlds off of their top selling Funko Pop regardless of it makes sense in the world.
If Obsidian was as Funko brained as Bethesda we never would have gotten NCR Rangers or the Enclave’s extinction. It would have been Brotherhood of Steel vs Supermutants forever, we would not have even gotten the Enclave.
RPGs need believable worlds.
Edit: A Star Trek scale Bethesda game should have been an easy W. You have a canvas with as much creative freedom as Futurama and instead you get space malls.
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