I’m just imaging a Sim with the sad moodlet sitting on a box, in a room full of other boxes, overwhelmed and eating spaghetti.

Maybe various skills could play a role in how these actions go?

A low handiness skill could mean you run the risk of breaking your furniture or assembling it incorrectly. A low athletic skill could cause you to scratch or put holes in your walls. A low charisma skill might mean you can’t get people to help you without the promise of ordering pizza.


For context I was thinking about The Sims 2’s IKEA Home Stuff DLC and how in The Sims Bustin’ Out for the GBA you unpacked your furniture from a crate. It got me wondering how moving mechanics would work in the Sims 3 or 4.

  • SSETranquility@lemmy.ml
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    2 days ago

    I already feel like I do this by adding everything into Sims 2 inventory lol. Adding one room at a time makes it easier to unpack.

    The boxes in game would be cute and fun. Maybe a moving truck would pull up and there could be automated movers who know how to get the boxes to the next location safely.

    Really like the idea of skills influencing how well a Sim maintains their living space and puts their bookshelf back together.