Call me lazy if you want but I don’t think someone should need to look up a guide on how to buy a video game without feeling scammed. I feel like I’ve been seeing this more and more lately with abstractly named tiered bundles, complete editions that don’t contain everything, and remasters of games that feel like they should have been updates.

I’ve listed a few examples below but can you think of any others?

Examples:


The photo I attached is a buying guide for Hitman 3. A game that still confuses me. For those that don’t know Hitman 1 and 2 can be played in Hitman 3 but the game is sold in bundles. I believe part one contains missions from the first game but the standard edition, the next level up, does not contain all the levels for Hitman 2 but does have all the levels for Hitman 3. The deluxe edition has all of Hitman 2 and a good chunk of the small DLC like cosmetics and challenge missions but not all of them.

Before Hitman 3 was rebranded as World of Assassination I believe you could avoid repaying for the games you already own (at least on Steam) but I don’t think that’s the case any more.

So as someone who owns the original Hitman I believe I essentially need to rebuy it as part of the deluxe edition if I want to play Hitman 1 and 2.


Intravenous for example was released in July 2021 and from my understanding is being remastered with features from the sequel, Intravenous 2 (released August 2024), as a DLC for the sequel under the name Intravenous IV2.

  • Random Dent@lemmy.ml
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    2 days ago

    When I saw the title my brain immediately went “Hitman” before I even read the rest of it lol.

    I own the first two, but I haven’t bought the third one because I literally don’t understand the process of how you’re supposed to buy it.

    At this point, I can only assume they they don’t want people to purchase their game for some reason.

    • redhorsejacket@lemmy.world
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      23 hours ago

      I’m speculating, and certainly not a business expert, so heaping handfuls of salt comes with this statement: I think part of the problem that led to this is that each game was published by a different entity. Square published 2016, then put the devs up for sale the following year, citing underperformance. IO buys itself out and becomes independent, but needs capital to get Hitman 2 across the finish line. Enter a publishing deal with Warner Bros. That game proves successful enough that Hitman 3 is able to be self-published.

      Considering IO’s concept of this World of Assassination trilogy was always that it would have certain online-only or live servicey features, and I assume that publishers often provide the necessary infrastructure for these things, I wonder if the rotating chair of publishers is to blame for making this process so much more obtuse than it needs to be.

      • Broken@lemmy.ml
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        16 hours ago

        That’s definitely part of it. I remember when 3 was being presold, they were saying if you own 1 and 2 you could play all of them in 3…but then that wasn’t totally true because of licensing issues on the Steam platform.

        Of course their current naming system with different versions of WOA is still confusing as hell, and they do not make it clear what is or is not included with any of them. That’s completely outside of any licensing issues.