This is the best summary I could come up with:
“This is our first big step in a larger ongoing effort to better unify the Steam ecosystem for all users, providing a more consistent experience across devices.
This update also allows us to add new Steam features in the future much faster and more frequently.”
SteamVR 2.0 has been a long time coming, with Valve saying in a 2019 year-in-review Steam post that it was “hard at work” on the update.
Interestingly, the update arrived without any sort of announcement of new hardware — Valve is rumored to be working on some kind of new VR headset, though it’s unclear what form it might take.
A mystery gadget passed radio certification in South Korea in September, which could point toward a potentially imminent hardware announcement of some sort, VR headset or not.
And Valve has also reportedly been developing a standalone VR headset codenamed “Deckard,” which, if released, would compete with Meta’s standalone Quest VR headsets.
The original article contains 230 words, the summary contains 156 words. Saved 32%. I’m a bot and I’m open source!
It’s one feature on the upcoming Magic 6 that will also feature a virtual assistant that utilizes Qualcomm’s on-device AI. You can ask it to do things like gather all the videos on your device that meet a certain criteria, whittle them down by other characteristics, and have it generate a new video highlighting your clips.This was supposed to be posted in a thread about a new phone feature alongside eye tracking. Sorry for any confusion it caused.
Wrong post? I don’t see your quote in the article, and it seems to be about a phone not the new SteamVR release?
Wow, that’s embarrassing.
Have no idea how that happened…
It’s been a while since I’ve played any VR, life gets in the way, but I might spin it up just to see what they’ve done.