Picture #6. If you remember the original DOOM video game, it’s those rooms where John Romero was going for that weird Lovecraftian vibe where you’re horrifyingly inside the flesh and organs of a vast living entity, but the textures don’t quite line up correctly.
Picture #6. If you remember the original DOOM video game, it’s those rooms where John Romero was going for that weird Lovecraftian vibe where you’re horrifyingly inside the flesh and organs of a vast living entity, but the textures don’t quite line up correctly.