• Donut
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    7 months ago

    What features would Godot need for you to feel like it could replace UE?

    • KuraiWolfGaming@pawb.social
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      7 months ago

      For starters, it would need to have level streaming and a landscape system. The visual scripting system could use some work as well. It also needs a better GI solution. The stuff that currently exists is still a ways off from being production ready. Something like SVOGI so we can get some decent, voxel-based global illumination. I think that’s what they are trying for. But it still falls a bit short.