• REgon [they/them]@hexbear.net
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    3 months ago

    I know Gabe Newell is a dumbass libertarian type and that Valve is a weird workplace with… not the best conditions (or so I’ve heard) but at least steam isn’t doing all the bullshit all the other big platforms (that failed because they tried to do all sorts of bs) tried to do. Not talking about epic, but all those proprietary platforms, windows live or whatever it was for example.

    Gonna be interesting to see what happens when he dies. Just full venture capital I imagine

  • Jure Repinc@lemmy.ml
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    3 months ago

    I agree and hope that what comes after it is even better at supporting gaming on GNU/Linux and contributing to various libre and opensource projects like KDE and Proton and Mesa and such.

  • EatPotatoes [none/use name]@hexbear.net
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    3 months ago

    Everybody is defending Steam like it isn’t a nasty proprietary binary blob shit-stain on their Linux system to play their video games. Lefty gaming should become a scene totally divorced from the market, with extremely exclusive clubs of amateur developers, artists and writers bringing games back to their essence.

  • Barabas [he/him]@hexbear.net
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    3 months ago

    Good on them. Steam is the reason that you don’t ‘own’ games anymore, you pay a company a fee to be able to access it.

    • sexual_tomato@lemmy.dbzer0.com
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      3 months ago

      You’ve never owned games. You’ve always owned a license to run a game. The license used to be tied to a piece of physical media. Now it’s not. But the underlying legal model never changed.

      • Barabas [he/him]@hexbear.net
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        3 months ago

        I swear you people would start defending Monsanto licenses if they had sales for video games and supported porting games to Linux.

        Removing the license from the actual media means that there is no used game market. It is a pretty significant step.

        • Bartsbigbugbag@lemmy.ml
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          3 months ago

          There already was no used game market for PC games before Steam. The vast majority of publishers were already requiring you to activate your CD key, and limiting the number of times a key could be activated.

          • Barabas [he/him]@hexbear.net
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            3 months ago

            I can tell you that there used to be, I was a part of it. But I’m talking about 20+ years ago.

            Having online verification for offline video games was something that Valve pioneered and made the standard for all PC games. So much of todays shitty gaming climate was pioneered by Valve including loot boxes, achievements and always on drm.