I cheesed the demon of hatred but honestly wasn’t even fun to fight. Game got easier when a user here suggested not to worry and suddenly i breezed through all the content.
Going into each fight with the mindset of doing it for practice made everything easier for some reason.
I could not get into sekiro. I’ve beaten elden ring and all dark souls, but I just kept getting owned by the tutorial boss of sekiro. Skill issue, I guess, but the game just wasn’t for me.
ngl chained ogre is the stupidest intro boss in the game and will stump new players for no reason because it doesn’t even use the mechanics and rules the rest of the game relies on. The tactic is circle left and thats it, it doesn’t feel good or rewarding.
Both him and Blazing Bull feel out of place.
This is only my opinion but as long as you have the g*ming motor skills to be able to react quickly to visual cues and press the correct buttons the game is doable with varying degrees of struggle. The game is definitely very difficult though. The problem lies in the fact that the combat mechanics are genuinely esoteric[1]. So it takes time and luck for it to click with the player.
I don’t think you should bother with it if you don’t like it but this is how I felt about it.
[1]: The only other games to have combat like Sekiro are Jedi Fallen Order and Survivor and they feel like cheap clones of Sekiro.
Yeah I’m just bad at timing.
I feel the exact opposite. I’ve tried all of the DS games but the only one I liked enough to keep playing was Sekiro. I think it just hits so different from the rest of FS’ output it’s in a different realm entirely.
If it clicks, then I’m happy you enjoy it.