This is a followup to @[email protected] ‘s recent thread for completeness’ sake.
I’ll state an old classic that is seen as a genre defining game because it is: Myst. Yes, it redefined the genre… in ways I fucking hated and that the adventure game genre took decades to fully recover from. It was a pompous mess in its presentation and was the worst kind of “doing action does vague thing or nothing at all, where is your hint book” puzzle gameplay wrapped in graphical hype which ages pretty poorly as far as appeal qualities go.
So many adventure games tried to be Myst afterward that the sheer budgetary costs and redundancy of the also-rans crashed the adventure game genre for years.
Not trying to rage at you but if I am it’s because you have a history of implying everyone who likes those games is part of the toxic part of the fandom, which you’re also doing now almost like you prepared for this and the whole thread was that I fell for
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You’re just kind of a dick about this stuff.
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