It runs at 30fps on all the lowest settings on a 2070 with 64gb ram and an i9-12900K.

It is quite possibly the worst performing game I have ever seen. It’s a piece of crap.

Glad I didn’t pay for this shit. And I will not. 🏴‍☠️ The writing and worldbuilding is probably AI and gutter tier liberal political takes anyway.

I am absolutely stunned by just how badly this thing runs like omfg I run Elden Ring at 120fps at the same resolution. What the fuck is wrong at Bethesda? I’m so mad about this I just played Armoured Core at a rock solid 144fps and it is so jarring to go from that to this absolutely horrific performance.

  • FourteenEyes [he/him]@hexbear.net
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    1 year ago

    Wait, you don’t even fly the ship? So it’s more like Outer Worlds but with procedurally generated planet dungeons? Jesus.

    ALSO: I want to point out that you can totally do space race aesthetics and have it look amazing, because Prey did it back in 2017

    • Elohim@lemm.ee
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      1 year ago

      Just gonna point out that Prey was going for a very, very different aesthetic than Starfield. Prey is Art Deco, a style popular in the 1910’s-1930’s not “space race.” Starfield is definitely going for a more “NASA-punk” aesthetic.

      Whether it achieves that well, I can’t say, I only played like an hour and a half before I got bored and felt no desire to go back. I like the space suit designs though—chunky tech is great.

      • FourteenEyes [he/him]@hexbear.net
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        1 year ago

        The concept artists of Prey explicitly described it as Neo Deco, a revival of the Art Deco style. But again, that’s only the front end of the station. The nuts and bolts stuff, the GUTS and the Psychotronics laboratory, etc. all have that bulky 1960s/1970s NASA tech look to them, with a hefty dose of Soviet satellite/rocket aesthetics to boot. Point is, everything looks functional but is also layered with style and design that tells a story. Starfield just looks uninspired.