• MarxusMaximus [comrade/them]@hexbear.net
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    1 year ago

    They kinda explain the party member bit.

    spoilers for BG3 and kotor, kinda.

    It’s partly explained by Wyll in that he mentions he was incredibly powerful before the Nautiloid. I guess getting a monster fetus drilled into your brain is bad for it.

    And they added Dark Urge to give the pc a storyline to discover. It’s clear that the Dark Urge storyline was developed alongside the rest of the game, almost like it was supposed to be the default story. I guess they didn’t want to do a Darth Revan so they made it a separate option.

    I hope I didn’t spoil things for you, I’m guessing from your description you haven’t fully finished the game yet?

    • barrbaric [he/him]@hexbear.net
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      1 year ago

      Not finished, no, I think I’m either at the start of Act 2 or the end of Act 1?

      spoiler

      Just killed the Inquisitor and stole the Blood of Lathander.

      • MarxusMaximus [comrade/them]@hexbear.net
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        1 year ago

        You’re fairly early in act 2, yeah. I personally thought the companion stories were really well written but it’s maybe a little annoying that how certain things play out change depending on who is currently in your party.

        slight spoiler about the part you just completed

        All the interactions at the creche are obviously very different depending on whether or not you have Lae’zel in the party.


        • barrbaric [he/him]@hexbear.net
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          1 year ago
          spoiler

          Re: Lae’zel, I figured as much. She’s is on the bench because I didn’t get her until I’d finished Act 1, but I would have left her behind for the creche anyway due to conflict of interests. I assume she’d betray me after the lich queen told the entire creche to go aggro.

            • barrbaric [he/him]@hexbear.net
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              1 year ago
              spoiler

              That’s a fair assumption to make considering just how many times the game make the party want to kill eachother.

              0 so far comfy-cool (except for the time I killed Asterion but then went back to an earlier save because he is the only rogue)

    • whywhywhywhy [he/him]@hexbear.net
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      1 year ago
      spoiler

      I think Dark Urge really was at least considered for a time to be integrated into the default story. I have the vibe that there were three big pillars that you’d always interact with but could make very different choices about: Hells, Mind Flayers, and the older series powers behind Dark Urge. The first seemed downplayed compared to earlier marketing, I get the sense that it was overall squashed down in emphasis, but hilariously that has still lead to the fanbase calling for possible tweaks, new Avernus content, and even a post-game expansion. The second is what they boosted the hell out of (including Illithid skill tree), however still having to cut some content/emphasis out (tadpole consequences, story elements) before launch. The third… strikes me as something that might have been a much bigger deal, and tied to every protagonist, but they reduced and made entirely optional, tossing it the occasional OMG WHAT IS THAT Dark Urge choice/event for the most part. They made it its own thing but probably gave custom Origins some more variety to compensate (at least for earlier acts).

      It became the Mind Flayer Focused But Really Let’s Just Ship This Giant Game Out story by the end, but I think there were pieces for something even more ambitious than we got.

      • MarxusMaximus [comrade/them]@hexbear.net
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        1 year ago
        spoiler

        I would love to see more stories in the game, whether they’re official or community made. I feel like Larian went for too much fanservice in some points, though,

        super duper spoilers for end of the game

        Like how the emperor is revealed to be Balduran. There was no real need for that. We’re already saving the world, not everone and everything has to be the most important thing or person in the world.