we have successfully urbanized online games. the days of a small town feeling in new online games are over
I don’t think urbanised is a good word to describe that alienation. The urbanism movement has as one of its key goals the creation of more vibrant local communities. It’s more like suburbanism.
The urbanism movement exists to help remedy some of the downsides of urban living. One of which is social alienation and isolation as a result of the scale and diversity of cities.
No, it exists to fix the problems caused by car-dependent suburbia. Inner cities can have problems too, but a lot of those are created by cities wanting to support suburban commuters rather than the local community.
Suburbia came into being as a result of urban dysfunction. Cities have existed and had problems since long before cars were invented. People nowadays really love to blame everything on cars lmao, if only it were that simple
Nostalgia might be pushing a bit hard here. Even playing obsessively on relatively small games on a limited number of servers for hours every day, I never got to recognize people just by being there. Occasionally someone would friend you, but otherwise, you knew people for 4-5 rounds at a time, and then never saw them again. Internet, even back then, was a big place.
Day of Defeat <3
I had a very similar experience a few years ago with Tannenberg. And easter front WW1 shooter that, at least at the time, I don’t know the current status, had just enough players in the evening to fill up one server, so I’d play with the same people night after night. It never felt empty because of that and it was great fun.
Isonzo is the newer one. I haven’t played it in a few months, but it’s similarly small but I never felt close to anyone there.
I play Squad fairly frequently, and it’s got a similar feel to what the OP is about. You choose your server with a server browser, and it’s frequently got a lot of the same people there all the time. There’s some servers that are more casual, and they end up cycling players more so you don’t recognize anyone. The more experienced focused servers draw from a much smaller group though, and they play more consistently.
I can’t say I share exactly this experience, but I did have some experiences of old that I miss.
The only non-MMO I ever played multiplayer prior to ~2013 was Age of Mythology. I never played ranked or competitive, but I did play a shit tonne of fun custom scenarios. Escape maps. Arenas. One really fun Helm’s Deep map that would always slow to a crawl once a larger number of units hit the field. I’d browse through the open lobbies and find something that struck my fancy, or create my own lobby and wait for people to join. Hours spent browsing the Age of Mythology Heaven forums for scenarios and reading people talk about them.
I do mind miss those custom scenarios. The new Age of Mythology: Retold feels much more focused on the ranked mode. Which I do also really enjoy. But there doesn’t seem the same culture of custom scenarios that there was back in the day.
Private servers are good for building a community (I know, we all have fond memories, mine is SWJKA, especially in the later, JK+ times), but they fail to put players into skill brackets, meaning that if you enter the game later or don’t spend your entire life playing it, you’ll eventually fall off as pros will insta-kill you everywhere.
I HIGHLY recommend Holdfast: Nations At War for the same experience nowadays. There’s usually 1-2 full 150 player servers running in the browser, and you start to recognize the slaughterers and shitters over time.
It’s a Napoleonic era musket shooting game with locational open VC that gives bonuses for teamwork and line-firing. Recently I’ve been talking mad shit in a ridiculous accent matching whatever faction I’m playing at the time, and people are now recognizing my name, which is kinda warming :)
honestly for the amount of people on those servers, i’ve had surprisingly few bad experiences, everyone is always either roleplaying or just being ridiculous and it’s always a great time. 10/10 would recommend holdfast
Honestly it’s fantastic, hearing other people’s Voice Chat by default (you can mute people) results in amazing moments of both heroism and clownery.
Even when there’s that occasional shitwit taking advantage of unmoderated VC, I’ve noticed just calling them out and mocking them has a great chunk of the server join in on dunking on them.
Great game, great community, VC makes it fantastic.
There are definitely games that allow the first scenario to happen(by allowing people to host servers or by not having many players)
I’ve been playing Lord of the Rings, Battle for Middle Earth lately (I believe the game came out in 2004?). Anyways, the small pool of players isn’t as fun as you remember. The greentext notes giving up based on team matchup, and oh boi is that a big problem.
I really wish BFME2 could get a remaster in the fashion of the Age of Empires Definitive Editions. I only ever played single player back in the day but I’d love to be able to easily install it and play some multiplayer games.
Shame the rights won’t allow that.
COD 2 Rifle only 🫡
There’s this guy so damn good with the Kraber on Titanfall l 2 Northstar on my server I never was able to kill him …
Ready gaming fires away in this Kraber g200 montage!
Anyone remember PlayStations All-stars, Sony’s shitty answer to Smash Bros? My lame claim to fame is I had one of the nastiest Heihachis in the scene. Always played in purple thong. Saw people mention me a few times in forums.
Game was bad and hachi kinda busted, but seemingly only a few of us who ever got real nasty with it. Kinda fun just being a monster on that silly game and showing off maximum old man butt.
Game companies have definitely done their best to try and make multiplayer gaming more and more lonely. I settled in quick to single player cause at least I could have fun and not simultaneously be lonely and dominated by some hyper competitive toxic game matched tryharding BS.
Team fortress 2
Don’t be silly, if you want to get dominated by another random person in tf2 then you need to first buy bot immunity
What. Haven’t seen a single bot since a few of hosters were imprisoned and fined gigantic sums.
I haven’t seen any bots for 2 years now. I no longer play on casual servers. Community servers are more featureful and more fun.
Lol I don’t follow the situation very closely, I’m just lamenting the state of modern gaming
I used to roleplay as a pirate, pickpocket, swindler, and ladies man; laughably incompetent at all, under this username in a tiny, indie RPG called Rubies of Eventide. I was never a strong player, but I got a reputation for funny in-game banter. Playing a different kind of person enabled me to punch above my weight in social skills.
Had the same experience with AssaultCube last year.
CS2 still has server browser. Even I have my own dedicated server.
Had the same experience with AssaultCube last year.
Jesus, fuck, that’s still around?